Premiere Pro Screams on the New Mac Pro; Teases GPU-based Debayer for Full 4K Red RAW R3D Files

Adobe is teasing a little preview of what is to come in the new generation of the Apple Mac Pro.

In this video, Dave Helmly gives a quick tour of Apple’s New Mac Pro running Premiere Pro CC in various workflows including Multi Layer GPU Effects, 4K, Mixed 4K timeline, the power of Dual GPU Exporting vs CPU (software/CPU), and finally GPU-based debayer for Red RAW R3D files. Also featured in the video are a quick peek at the new LG 21:9 UltraWide QHD Monitors, Promise Pegasus 2 Raid, LaCie Little Big Disk Thunderbolt 2 and more. [Read more...]

Comodo Orbit is a New Hand-held Camera Stabilization Rig Featuring Dual Mechanical Gimbals

Comodo Orbit

The Comodo Orbit is another fresh take in the camera stabilization market. For many years, Steadicam and Glidecam models have remained mostly static in the fundamental ways they are constructed and operated. Now, the Comodo Orbit rig has come along and shaken up the basic single-gimbal designs we are accustomed with a new two gimbal design. [Read more...]

Shot-by-Shot Breakdown of Cameras Used in ‘Need for Speed’ Trailer

Shane Hurlbut is the cinematographer for the new Need for Speed movie. A couple weeks ago, he had a contest to see who could spot the GoPro footage in the trailer. The contest is over now, but Shane put together an annotated trailer that labels all the cameras and lenses used in the trailer for each and every shot (…and there are a lot of cuts in there).

Need for Speed Trailer

Along with the C500 and Alexa Plus, there are a few shots using the Canon 1D C in obvious tight quarters or crash cam situations. Notably, all the cameras are capable of 4K image capture (and were shooting 4K) even though the film was finished in 2K. However, the 4K frame gives plenty of room for reframes and stabilization, which makes sense when you’re shooting car sequences at 120mph. [Read more...]